Feb 24, 2008, 02:59 PM // 14:59
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#21
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Krytan Explorer
Join Date: Mar 2006
Location: South Coast UK
Guild: [SBS] [RETIRED]
Profession: W/E
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Quote:
Originally Posted by fanatic 's faith
WRONG. The gw economy is like this. 0.01% (or less) can affort fow/... due to early start of playing/now powertrading because they have much mony.
some 50% has less then 50plat most of the time the other people can get much mony, but still won't be able to get anywhere near the 0.01% wich have stacks of ectos/armbraces/... Thats wrong.
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Thats because FoW armour is meant to be hard to get its meant to represent an achievement in game, the trouble is now people want everything in game easily accesible to them without putting in the effort.
Get off your arses and work for it like everone else has to, the game has been dumbed down too much already with rare weapons not rare anymore, loot scaling, etc.
Get over it.
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Feb 24, 2008, 03:21 PM // 15:21
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#22
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Academy Page
Join Date: Dec 2007
Location: USA
Guild: Loners United [CULT]
Profession: R/
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Quote:
Originally Posted by Angelic Upstart
Thats because FoW armour is meant to be hard to get its meant to represent an achievement in game, the trouble is now people want everything in game easily accesible to them without putting in the effort.
Get off your arses and work for it like everone else has to, the game has been dumbed down too much already with rare weapons not rare anymore, loot scaling, etc.
Get over it.
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Well said. In my opinion, the treasure chests in Elona were the start of the economy's downfall. But yeah, overall it's getting worse all the time because of people crying that the game is too hard.
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Feb 24, 2008, 03:22 PM // 15:22
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#23
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Wilds Pathfinder
Join Date: Jul 2007
Guild: [IG]
Profession: R/
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"The economy sucks"
translated
"I can't sell my crappily modded crap for 250e so that I can get my FoW armour in 4 minutes with the least amount of effort"
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Feb 24, 2008, 03:24 PM // 15:24
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#24
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Frost Gate Guardian
Join Date: Dec 2006
Location: Guild Wars
Guild: Currently retired from [Cape]
Profession: E/
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It's not too hard. It just needs some sort of ensurance of making money, like some way to make money other then farming. A way with a set amount of money made. Also prices of items should go up. Runes at 100geach aint so good.
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Feb 24, 2008, 03:25 PM // 15:25
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#25
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Frost Gate Guardian
Join Date: Dec 2006
Location: Guild Wars
Guild: Currently retired from [Cape]
Profession: E/
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Quote:
Originally Posted by Aldric
"The economy sucks"
translated
"I can't sell my crappily modded crap for 250e so that I can get my FoW armour in 4 minutes with the least amount of effort"
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I have 3000hours of playing GW, this isnt about selling crap for 250e.
I don't see a need for fow either. Just saying IMO the economy ATM sucks.
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Feb 24, 2008, 03:41 PM // 15:41
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#26
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by fanatic 's faith
It's my opinion that this f2p game has a better economy then guildwars ATM.
I've been wonering how this comes, is it because of customizing armor?
I think theres really something going wrong with GW economy, share your toughts about this.
Sorry for my bad grammar.
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Fixed that for you. And you are an idiot if you think armor is an indication of the economy.
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Feb 24, 2008, 03:44 PM // 15:44
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#27
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Desert Nomad
Join Date: Jun 2005
Guild: The Ascalon Union
Profession: Me/Mo
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Quote:
Originally Posted by fanatic 's faith
I don't see a need for fow either. Just saying IMO the economy ATM sucks.
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Then how does it "suck"? This isn't about some opinion matters like armor color and stuff, I'd say you should have an explanation for it.
Is it how I described it?
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Feb 24, 2008, 03:47 PM // 15:47
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#28
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Furnace Stoker
Join Date: Feb 2007
Guild: Trinity of the Ascended [ToA] | Ex-Officer [TAM]
Profession: W/
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Quote:
Originally Posted by Abedeus
Quote:
Originally Posted by garethporlest18
Because Runescape requires more skill of course.
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Sadly, that's true. Any game has better economy AND requires more skill than GW PvE - WoW, Diablo 2, Ragnarok Online, Dungeon Runners, you name it.
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Sarcasm detector broken?
Making money on rs consists of standing next to a tree and clicking on it for an hour, then going to the bank, spamming for 5 mins and then walking back to the tree. Then you repeat this for 100 more hours and you are rich.
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Feb 24, 2008, 04:04 PM // 16:04
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#29
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Desert Nomad
Join Date: Jun 2006
Location: Look out!
Profession: E/
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I just got my first set of fow armor. I"ve never had a really awesome drop, in fact most of my chests are grapes. I've only been playing a year and a half. What did I do? I farmed doa till I could make an armbrace, then I sold it. Then I saw that armbraces were crashing in price, so I started farming uw till I got the ecto I needed, then I farmed fow till I got the shards I needed. It took a month or so. If you do 1 run a night you'll have fow in no time.
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Feb 24, 2008, 04:07 PM // 16:07
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#30
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Lion's Arch Merchant
Join Date: Mar 2007
Guild: The Eternal Champions
Profession: W/Mo
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Quote:
Originally Posted by Fril Estelin
Money is not the problem. People's greed is.
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QFT.
Nothing is a 'MUST have' item. The game is based more around a linear storyline, missions and skills, and the trading is just an extension of the game. You can farm all the goods you need for yourself for those 'high end' armors, and fancy weapons are meant to be pricey.
I've just started doing the smite run in UW on my Ele. That coupled with a few runs with a 55 in other areas and I'm not short on funds for everyday stuff, and if I wanted those high end items I'd farm more. Cos yunno...nobody is going to just hand you those items, you kinda have to work for them That's what an economy is all about.
The economy is a little unstable, but that's because of the greed in the game. If players stopped being greedy and expecting people to pay stupid prices for stuff it would be more of a level playing field. Having more loot drop just pushes that field higher, however...we'd all have more money, but prices for things would reflect that and go up, so those that want to feel 'leet' for having expensive gear to sell can still do so.
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Feb 24, 2008, 04:13 PM // 16:13
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#31
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Frost Gate Guardian
Join Date: Jan 2008
Location: Maguuma Jungle / Tarnished Coast
Profession: R/
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Remember what they said about Gold Sinks? That all the NPCs were there to make money -huge amounts of it sometimes- disappear from the game.
Maybe people clim too much to their fortune.
I mean, whats the point of having millions of cash and lots of ectos stashed away in bank if your not gonna use them. If your not gonna spend your money, then what good is it to you? A sign of prestige or something?
I understand if your saving it for something big, but what about the gold sellers and the farmers that just have TONS of stuff in bank but never, ever put it to use.
(Btw I used to be rich myself so dont tell me idk what im talking about)
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Feb 24, 2008, 04:16 PM // 16:16
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#32
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Lion's Arch Merchant
Join Date: Mar 2007
Guild: The Eternal Champions
Profession: W/Mo
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Quote:
Originally Posted by fanatic 's faith
It just needs some sort of ensurance of making money, like some way to make money other then farming.
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Play through the missions with a few characters, picking up all loot. You can make a fair bit
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Feb 24, 2008, 04:40 PM // 16:40
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#33
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Desert Nomad
Join Date: Oct 2006
Location: Ireland
Guild: Currently LF Active HA Guild, Glad 2, Comm.3, R2
Profession: E/
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..any facts? sources etc.
the runescape econemy also doesn't have people yelling "oh noes! t3h sky is falling!!!1"
sadly i see more and more people saying that, jsut takes a few to get somthing started others will believe it the nno one will buy anything because they think the econemy sucks....therefore stopping the econemy buy not buying/selling.
It's a game, any money i pick up on play i save, if i really want somthing i'll save for a nice while. but over the last 2-3 weeks i've been at around 20k
Last edited by Solas; Feb 24, 2008 at 04:42 PM // 16:42..
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Feb 24, 2008, 04:41 PM // 16:41
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#34
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Academy Page
Join Date: Jan 2008
Location: inside your closet.......
Guild: ViLE
Profession: Mo/W
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RS does not have a better economy lol ( from my experience of playing-each of the "dragon armor" costs like 2mil-15mil, with a +4 armor bonus better than the 2nd best armor for some types of damages and -3s for other types of damages, everything else is just waaayy inflated, a party hat costs 50mil, that's one of the "medium" prices too,)
Even if RS got a better economy, it is hard to keep all that cash/elite armor with all these scammers/hackers out there. they can installing a key logger on your comp. without you even noticing; and when you get back for you next 3 hours on RS-GOOD LUCK remaking all the cash/items that you just lost.(that's if the hackers are nice, sometimes they mess up the password so you can't even play and even cancel the membership if you're P2p)
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Feb 24, 2008, 04:41 PM // 16:41
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#35
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Krytan Explorer
Join Date: Nov 2007
Location: The Netherlands, Noord-Brabant
Guild: Mu-Tants [MU]
Profession: Me/
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Guys.. COME ON!!
You guys know
GUILDWARS=Proffesional
RUNESCAPE=BAH BAH AND AGAIN BAH!!!
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Feb 24, 2008, 04:57 PM // 16:57
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#36
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Jungle Guide
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
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The thing i despise about GW's economy at the moment is that when they introduced loot scaling/hard mode (over time) many things lost value almost entirely.
This i don't mind since its all relative, my items are worth less, but so are yours so we can still get a fair trade. However i'm a little annoyed that the "set prices" didn't change, a la Skill Trainers and Armor vendors.
Tomes are a godsend!
Slightly off topic; can someone explain why people ever pay over 1k for a tome? You must have that skill unlocked to gain it via a tome, yet if its unlocked it'll be available at Kamadan/LA/Kaineng for 1k
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Feb 24, 2008, 04:59 PM // 16:59
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#37
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Wilds Pathfinder
Join Date: Jan 2007
Location: the Netherlands
Profession: W/Mo
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The GW economy has always baffled me I must admit. Not so much the pricing but the way items are introduced into the game.
For example there is no reason for existance of purple items. Blue items can be as powerful as gold ones. They can be max and have low requirements. People want gold items cause they are gold. So then you have a choice between gold or not gold. But there is no reason for purple. Purple and blue are basically the same.
Especially runes are a clear example of how pointles it is. Purple runes are generally cheaper than blue ones.
My personal view is that Anet is more concerned with keeping a certain trade balance and they needed a lesser gold (being purple) to limit the amount of gold drops but in the end it doesn't make any sense from a gamer's point of view.
Also the fact that certain skins are rare has become pointless since there are many rare skins. To get a specific rare it may cost you a lot but to get a rare skin at all will not cost you as much as some rares will be more wanted than others. But this affects trade as people will generally become less willing to pay for rarity.
At the end of the day I think Anet has different goals and criteria than the players intuitively expect and this has made it that people don't get what the point is here.
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Feb 24, 2008, 05:10 PM // 17:10
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#38
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Krytan Explorer
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Quote:
Originally Posted by Avarre
Runescape in no way, ever, can possibly require skill. The 'economy' is based on pressing buttons over and over.
However, there are actual items with worth, whereas a huge amount of the valuable drops in GW are now worth very little.
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I have yet to find a game that isn't based on pressing buttons over and over.
Quote:
Originally Posted by Steboy93
Sarcasm detector broken?
Making money on rs consists of standing next to a tree and clicking on it for an hour, then going to the bank, spamming for 5 mins and then walking back to the tree. Then you repeat this for 100 more hours and you are rich.
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Which ironically, is just like Guild Wars.
You leave town
Press a few buttons
Run to a group, push a sequence of buttons
Run to another group, push the same sequence of buttons
Run to another group, push the same sequence of buttons
Run to another group, push the same sequence of buttons
Run to another group, push the same sequence of buttons
Run to another group, push the same sequence of buttons
Then go back to town, sell it to a merchant, and repeat.
Last edited by Terraban; Feb 24, 2008 at 05:13 PM // 17:13..
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Feb 24, 2008, 05:12 PM // 17:12
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#39
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Debbie Downer
Join Date: May 2006
Profession: N/Me
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Quote:
Originally Posted by Terraban
I have yet to find a game that isn't based on pressing buttons over and over.
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Chess.
Oh yeah, I went there.
The notion of an economy in GW is pointless due to ease of obtainigng max-level gear.
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Feb 24, 2008, 05:15 PM // 17:15
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#40
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Academy Page
Join Date: Sep 2007
Location: The Netherlands
Profession: E/Me
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Want to see a good economy? See World of Warcraft.
They actually have got auction houses in that game.
I am a completely new player in GW (even though my GWGuru account is older, but I never did anything with it up to recently) and now I find items and just don't know what to do with them. Blue items, sometimes a golden one, and weird kind of weapon buffs that you can stick to the weapons. I haven't got a clue what to sell them for and it doesn't get much clearer when the only way to sell stuff is to spam it in some trade channel which scrolls down faster than I can read.
But hey, at least Guild Wars has got no subscription fee...
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